For parents

Swap the ads in your child's games for a quick bit of homework practice.

Learning Breaks puts a short spelling or maths break where a game would show an advert, using the words and sums your child is actually learning this week. Effort makes the break shorter, and it always ends.

Coming soon to Google Play See how a break works
How it works

How a learning break works

You set up the practice once. Games that work with Learning Breaks do the rest.

  1. You choose the practice

    Type in this week's spelling words or times tables, or take a photo of the worksheet that came home, and the app turns it into practice.

  2. Your child plays

    They play a game that works with Learning Breaks, exactly as they would anyway.

  3. A break instead of an ad

    At a natural pause, where the game would show an advert, a learning break opens instead: a few quick questions.

  4. Back to the game

    Trying hard finishes the break sooner. It always ends, even when answers are wrong, and the game carries on where it left off.

A drawing: a game pauses, a learning break card appears over it, and then the game carries on.
What your child sees

A short, friendly break, then straight back to play

  • The break opens on top of the game, in Learning Breaks' own screen. The game never sees the questions or the answers.
  • A few quick questions from their own practice: hear a word and spell it, or answer a maths question.
  • Gentle help when they're stuck, with a button to hear the word again.
  • Getting things wrong never traps them. Every break ends on time, and then the game carries on.
  • Some games let children practise to earn a reward instead of watching a video for it. The reward comes only for finishing, and they can stop whenever they like.
Grown-ups stay in charge

What you control

Everything lives in the Grown-ups area of the app.

Assign homework

Choose exactly what's practised: spelling lists, times tables and other maths, or a worksheet you photograph.

Daily limits

Set how many "practise to earn" breaks each game can offer in a day. Past the limit, the game simply doesn't offer one.

Break activity

See every break a game asked for, and when one didn't happen, the reason why.

Report a game

If a game shows something unsuitable or asks for personal information, report it from the app. We review every report, and a game several families report for a serious reason is hidden from the list while we look.

For schools: teachers can also publish word lists to a class that children's phones join with a code. If that interests you, email support@learningbreaks.com.

Privacy

Private by design, in plain words

Learning Breaks was built around what it doesn't collect.

  • Children never have accounts. We never ask for a child's name, age or contact details.
  • Answers are checked on the phone. What your child types or says is never sent to us. If your child joins a teacher's class, only results (which words and sums they practised and mastered) go to that teacher, under a made-up seat name.
  • Games learn almost nothing. A game finds out that a break happened, and nothing about what was asked, what was answered, or who your child is.
  • Worksheet photos are read, not kept. A photo is turned into practice and then thrown away. We don't store it.
  • No third-party ads. Learning Breaks exists to replace them.
  • Delete whenever you like, from the app or from our delete-my-data page.

Coming soon to Google Play

Learning Breaks for Android is nearly ready, along with the first game that works with it: a fishing game our team is building. It isn't on Google Play yet.

Coming soon to Google Play Ask us a question